Role

  • Creative direction throughout Narrative /Concept, Design Development, and Implementation

  • Graphic design of physical elements

  • Video storyboards

  • Graphic elevations

  • UI design intent

Challenge

Best Buy faced the challenge of establishing a new office space in Boston as the headquarters for Best Buy Health—one that needed to effectively communicate its vision and mission, particularly in the realm of in-home healthcare.

Solution

A collaborative approach was taken to engage stakeholders and brand ambassadors in defining key audiences, refining messaging, and identifying core themes. This process led to the development of a central narrative that shaped every interaction within the Executive Briefing Center (EBC): "Enabling Great Care in Communities Everywhere."

With this guiding storyline, a multidisciplinary creative team designed an immersive EBC experience that brings the BBH mission to life. The space features dynamic video presentations, immersive audio experiences, interactive touchscreens, and engaging gamification elements—ensuring visitors not only understand but also connect with the vision of in-home healthcare innovation..

After our Strategy Team completed the discovery process and aligned with the client on experience themes, aesthetics, tone, engagement opportunities, and initial graphic and content explorations, we created a series of renders to visualize the space in its intended form. From there, we refined the concept work with our architecture team and fabricators to ensure accurate space planning for seamless on-site execution.

In addition to the physical design of the environment, our team also supported digital content development. We created storyboards for the Best Buy Health Anthem, a key feature within the space. These storyboards streamlined content and asset allocation while also securing stakeholder buy-in on the storyline and messaging before production.

Below is an exploration of another piece of digital content, focusing on the design intent and programming of an interactive touch table application.

Process Work


*This work was created while employed at Hyperquake/Potion.

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